What's different

What makes this server different

A DayZ server on Deer Isle where the island is PvE, the fights are your choice, and there is more to do than survive. Here are the systems that set it apart.

Story

Quests

Take on work from the people you meet, keep track of it in your journal, and find out what's really going on. The island has a past, and it rewards the curious.

Browse the full Quest Log
A painted view of a misty castle with smoking towers beyond a wooden bridge
Standing

Notoriety

Every job you finish gets you noticed, by the whole island and by the people you did it for. Each faction has its own ladder of ranks, and what you earn stays with you when you die.

How notoriety works
A painted view over a quiet town at night under a starry sky
Home

Building

Move into one of nine prefab houses, or build a base the way you always have. Your choice, no catch.

Keep your gear safe

Store your gear safely in a locked container at your base.

Make it

Crafting

Break things down and build them back up. Recycle what you find into parts, and use workbenches to craft and repair what you need. Nothing is wasted.

Events

Missions

Our missions are our own: a custom mission engine runs a rotating set of events across Deer Isle. Hold the hill in King of the Hill, push through the multi-step Proving Grounds, hunt the bears, clear a horde, take down a VIP or raid a guarded camp, with a loot chest for whoever finishes. Rewards scale with how many players are on the server, and completing missions earns you notoriety. We keep fewer missions running at once on purpose, so a marker on your map means something.

See every kind of mission
A painted scene of survivors fighting through tall grass around a flag during King of the Hill
Finds

Loot

Loot on Deer Isle is hand-built. We write our own loot tables instead of leaving it to the defaults: missions, keycard strongrooms and many loot chests all pay out from our own tiered lists. You find what you need out in the world: nails, saws and hammers are no longer sold by traders, so you take them from missions, keyrooms, King of the Hill and airdrops.

Stash

Virtual Storage

Virtual Storage protects your supplies, and it is built for our server: store gear in containers within your territory and come back later to retrieve it. Items won't despawn or decay while stored.

Everything else

On the island

Fight when you choose to

The island is PvE. Step into a marked PvP zone when you want a fight, and out again when you don't. Nobody can hunt you outside the lines. See the zones.

A better place to wake up

You start with three souls. Earn more by taking the fight to others, and spend them on a better respawn. With none left, the prison is always free.

The best loot is behind a locked door

Keycard-locked rooms hold the good stuff, and getting in means going through whoever else wants it.

Park it, key it, find it again

Cars, boats and helicopters all use one garage system, with a fresh key every time you take one out.

A real economy

Safe-zone trader hubs at Groot's Hill, Waldoboro, Ship Hole Harbor and the Sons of Deer Isle, plus the Collectibles trader and a Grey Market. Earn it, spend it, and find the people who buy what you loot.

Come and see

Joining takes about five minutes. Here's how.